Overview
Al Sahra | |
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Parent Location: | Andalucia |
Co-Ordinates: | (-1318,520) |
Difficulty: | Medium-Low |
Primary Zone: | Chaotic |
Inhabitants: | Zombies, Skeletons |
Al Sahra is a savannah region that lies North West of Cyrennica. It was implemented at the same time as the Dreadwood, in the second map-expansion of Dungeon Realms, and is a more PvP-oriented area than its swamp counterpart. In addition to the peaceful town of Tripoli, Al Sahra contains three fortified structures, that are intended to be claimable by guilds in a later update. In addition to the above-ground mob encampments, there exists a complex series of catacombs beneath the grassland, with a number of powerful and unique monsters.
Lore
[WIP]
Zones
[WIP]
Settlements
[WIP]
Farming Information
[WIP]